
Batting
If the batsman hits the ball with his bat, it is called a shot (or stroke). If the ball brushes the side of the bat it is called an edge or snick. Shots are named according to the style of swing and the direction aimed. As part of the team's strategy, the player may bat defensively, blocking the ball downwards, or aggressively, hitting the ball hard to empty spaces in order to score runs. There is no requirement to run if the ball is struck. The batsman also automatically scores runs if he manages to hit the ball to the boundary.
Batsmen come in to bat in a batting order, decided by the team captain. The first two positions, the "openers", face the most hostile bowling, from fast bowlers at their freshest and with a new ball. After that, the team typically bats in descending order of batting skill, the first five or six batsmen usually being the best in the team. Then follow the all-rounders — bowlers or wicket-keepers who can bat decently — and finally the pure bowlers who rarely score well. This order may be changed at any time during the course of the game.
Run scoring
If the batsman hits the ball with his bat, it is called a shot (or stroke). If the ball brushes the side of the bat it is called an edge or snick. Shots are named according to the style of swing and the direction aimed. As part of the team's strategy, the player may bat defensively, blocking the ball downwards, or aggressively, hitting the ball hard to empty spaces in order to score runs. There is no requirement to run if the ball is struck. The batsman also automatically scores runs if he manages to hit the ball to the boundary.
Batsmen come in to bat in a batting order, decided by the team captain. The first two positions, the "openers", face the most hostile bowling, from fast bowlers at their freshest and with a new ball. After that, the team typically bats in descending order of batting skill, the first five or six batsmen usually being the best in the team. Then follow the all-rounders — bowlers or wicket-keepers who can bat decently — and finally the pure bowlers who rarely score well. This order may be changed at any time during the course of the game.
Run scoring
The directions in which a right-handed batsman intends to send the ball when playing various cricketing shots.To score a run, a striker must run to the opposite end of the pitch, while his non-striking partner runs to his end. To register a run, both runners must touch the ground behind the popping crease with either their bats or their bodies (the batsmen carry their bats as they run). If the striker hits the ball well enough, the batsmen may double back to score two or more runs. This is known as running between wickets. However, no rule requires the batsman to run upon striking the ball. The decision to attempt a run is made by the batsman who has the better view of the ball's position and is communicated by a system of calls: "yes", "no" or "wait". If the batsmen score an odd number of runs, then they will have swapped ends and their roles as striker and non-striker will be reversed for the next ball, unless the most recent ball marks the end of an over.
If a fielder knocks the bails off the stumps with the ball while no part of the batsman is grounded behind the popping crease, the nearer batsman is run out. (For this purpose, "batsman" includes the bat so long as he is holding it.)
If the ball reaches the boundary, then runs are automatically scored. A ball that goes over the boundary on the full (without touching the ground) automatically scores six runs; a ball that reaches the boundary after having touched the ground automatically scores four runs. These are scored instead of any runs the batsmen may have already run, and they return to the ends at which they started, except in the unlikely event that the batsmen have already scored more runs than they would receive for the boundary.
If a fielder knocks the bails off the stumps with the ball while no part of the batsman is grounded behind the popping crease, the nearer batsman is run out. (For this purpose, "batsman" includes the bat so long as he is holding it.)
If the ball reaches the boundary, then runs are automatically scored. A ball that goes over the boundary on the full (without touching the ground) automatically scores six runs; a ball that reaches the boundary after having touched the ground automatically scores four runs. These are scored instead of any runs the batsmen may have already run, and they return to the ends at which they started, except in the unlikely event that the batsmen have already scored more runs than they would receive for the boundary.
No comments:
Post a Comment