The aim of the batting team is to score as many runs as possible. A run is scored when both batsmen successfully move to their respective opposite ends of the pitch (the pitch is sometimes referred to as the "wicket", a term with multiple meanings). (The batsmen will usually only attempt to score runs after the striker has hit the ball, but this is not required by the rules—the batsmen can attempt runs at any time after the ball has been bowled.) Runs are also scored if the batsman propels the ball to the boundary of the playing area (scoring six runs if the ball crosses the boundary without having touched the ground or four runs otherwise), or if the bowler commits some technical infringement.
The aim of the bowler's team is to get each batsman out (this is a wicket, or a dismissal). Dismissals are achieved in a variety of ways. The most direct way is for the bowler to bowl the ball in such a way that it hits the stumps, dislodging the bails. While the batsmen are attempting a run, the fielders may attempt to dismiss either batsman by using the ball to knock the bails off the set of stumps to which the batsman is closest, before he has grounded himself or his bat in the crease. Other ways for the fielding side to dismiss a batsman include catching a struck ball before it touches the ground, or having the batsman adjudged LBW (leg before wicket, i.e. attempting to block the ball from hitting the stumps using his body, which is prohibited). Once the batsmen are not attempting to score any more runs, the ball is "dead" and is bowled again (each attempt at bowling the ball is a ball or a delivery).
The game is divided into overs of six (legal) balls. At the end of an over, the batting and bowling ends will be swapped, and the bowler replaced by another member of the fielding side. The two umpires also change positions at this time (the umpire previously at square-leg becomes the bowler's umpire at what is now the bowling end, and vice versa), and the fielding positions are rearranged.
Once out, a batsman is replaced by the next batsman in the team's line-up. (The batting side can reorder their line-up at any time, but no batsman may bat twice in one innings.) The innings (singular) of the batting team ends when the tenth batsman is given out, since there always must be two batsmen on the field. When this happens, the team is said to be all out. (In limited overs cricket the innings ends either when the batting team is all out or a predetermined number of overs has been bowled.) At the end of an innings, the two teams exchange roles, the fielding team becoming the batting team and vice versa.
A team's score is reported in terms of the number of runs scored and the number of batsman that have been dismissed. For example, if five batsmen have been given out and the team has scored 224 runs, they are said to have scored 224 for the loss of 5 wickets (shortened to "224 for 5" and written 224/5 or, in Australia, "5 for 224" and 5/224).
The team that has scored more runs at the end of the completed match wins. Different varieties of the game have different definitions of "completion"; for instance there may be restrictions on the number of overs, the number of innings, and the number of balls in each innings.
The aim of the bowler's team is to get each batsman out (this is a wicket, or a dismissal). Dismissals are achieved in a variety of ways. The most direct way is for the bowler to bowl the ball in such a way that it hits the stumps, dislodging the bails. While the batsmen are attempting a run, the fielders may attempt to dismiss either batsman by using the ball to knock the bails off the set of stumps to which the batsman is closest, before he has grounded himself or his bat in the crease. Other ways for the fielding side to dismiss a batsman include catching a struck ball before it touches the ground, or having the batsman adjudged LBW (leg before wicket, i.e. attempting to block the ball from hitting the stumps using his body, which is prohibited). Once the batsmen are not attempting to score any more runs, the ball is "dead" and is bowled again (each attempt at bowling the ball is a ball or a delivery).
The game is divided into overs of six (legal) balls. At the end of an over, the batting and bowling ends will be swapped, and the bowler replaced by another member of the fielding side. The two umpires also change positions at this time (the umpire previously at square-leg becomes the bowler's umpire at what is now the bowling end, and vice versa), and the fielding positions are rearranged.
Once out, a batsman is replaced by the next batsman in the team's line-up. (The batting side can reorder their line-up at any time, but no batsman may bat twice in one innings.) The innings (singular) of the batting team ends when the tenth batsman is given out, since there always must be two batsmen on the field. When this happens, the team is said to be all out. (In limited overs cricket the innings ends either when the batting team is all out or a predetermined number of overs has been bowled.) At the end of an innings, the two teams exchange roles, the fielding team becoming the batting team and vice versa.
A team's score is reported in terms of the number of runs scored and the number of batsman that have been dismissed. For example, if five batsmen have been given out and the team has scored 224 runs, they are said to have scored 224 for the loss of 5 wickets (shortened to "224 for 5" and written 224/5 or, in Australia, "5 for 224" and 5/224).
The team that has scored more runs at the end of the completed match wins. Different varieties of the game have different definitions of "completion"; for instance there may be restrictions on the number of overs, the number of innings, and the number of balls in each innings.
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